As you may have noticed I paint a lot of undead. Basically because I'm working up a huge undead force for kings of war that includes numerous options. Anyway one of those is units of mummies - I have one unit but would like another. Add to that some spearman, a zombie and an Essex minis wraith which I can easily fit into my force. Anyway here they are:
Wednesday, 15 March 2017
no other way to describe these as they don't have anything much in common except that I painted them. the old blood bowl elf is my latest rotter for my Nurgle team and the ogre and terminator are the latest efforts in some very long term projects. And the foundry lion I did for my eldest daughter 😍
Friday, 10 March 2017
Sunday, 5 March 2017
Two random figures for my small chaos army - well one clearly is a chaos fig and the gladiator I'm using as a chaos thug. The latter is a classic Bob Olley sculpt from Essex minis. Whilst some figs Olley did for Essex suffer from over sized heads this one doesn't - and it was a joy to paint.
Thursday, 23 February 2017
Unreleased 40K figure (well released now) from foundry
Converted plastic skaven
I cannot take credit for the conversion as that was done by someone else ; the figure came to me in a job lot of skaven. I did have to clean it up a lot and the paintjob is all mine 😄
Saturday, 11 February 2017
So what is the point if my rambling? Well it is this. Why have fan factor in the rules if is so useless? I understand one option is free fan factor which probably does work. It also raised another problem I've had with GW for years - they simply cannot stop themselves from frigging around with rules. Now the usual reason for that is that doing so provides a reason for a new rule book that they can flog. But in this case they provided that free via the living rule book updates. Can't they just leave the game alone? The original 3rd edition was pretty good from what I can remember - and the big flaw it does have (I'll get to that next) is still there anyway.
So what is that big flaw you say. Well I would argue it is this - the game massively favours bashy teams like dwarves, orcs and chaos (especially the first two). I had this feeling back when I played 3rd edition when it came out and it cropped up again yesterday when I heard that a player playing an elf team in another game at the club forfeited when he had two players left after conceding a touchdown at one point. The more lightly armoured finese teams get belted to buggery and as a result struggle to compete - especially elves. Now I understand the counter to that would be that those teams can get away from slower opponents easily. But that requires dodge which not all players have and which can be negated at times - especially by dwarf blockers who get tackle as a starting skill along with block and thick skull. All for a bargain basement price if 70k. Who cares if they are slow and have low agility when you have other players who can handle the ball well anyway? After all there is only one football on the field at any point in time...ultimately my point is this - with the continual frigging around with the rules how can GW leave one of the major teams on such a situation? And one doesn't have the luxury of cheap players if you play elves unlike skaven. It is a shame as I suspect the result will be that people simply won't use the three elven teams much as those teams simply won't be able to compete against the excellent bashy teams out there. And that is a shame because in the end most games will look the same - a slog vest where the winner aims for a 1 nil result.